09 / 25·Motion & Interaction

APEX

Motorsport heritage. One lap, scrubbed corner by corner.

APEX homepage — full preview

About the work

A scuderia's heritage page where scrolling drives a car around an SVG circuit. Speed, lateral g and sector times are derived live from the path geometry itself — the telemetry is computed, not faked — while corner captions arrive on station.

How it was made

The rule was that every number on screen had to fall out of the geometry. Speed comes from a keyed profile, g from the change in heading — iteration went to the corner captions' timing so they land exactly as the car reaches each apex.

Like every work in the exhibition, it passed three full iteration passes — a visual critique, a deepening pass, and a QA pass at 390px with reduced motion and zero console errors — and documents itself in its own build guide.

Key features

  • Car positioned by getPointAtLength along a hand-drawn raceline
  • Speed profile as piecewise smoothstep keyed to real corners
  • Lateral g derived from heading change, not hand-animated
  • Sector bars and delta readouts paced to the scrub

Technology

  • SVG paths
  • GSAP ScrollTrigger
  • Derived telemetry

In its own light

APEX — desktop homepage
Desktop · 1440
APEX — mobile view
Mobile · 390
APEX — build guide page
The /guide route — how the work explains itself