14 / 25·WebGL & 3D

ORBITAL

Satellite tracking. A live catalogue with its own sky.

ORBITAL homepage — full preview

About the work

A tracking-station site where the satellite table and the 3D sky are one instrument: hovering a catalogue row lights that satellite's orbit around a graticule Earth, and every orbit is integrated live with correct inclination and node.

How it was made

The table-to-orbit link is the site's thesis and got the most iteration: hover latency, orbit highlight falloff, and keeping unselected orbits present but quiet. A planned atmosphere mesh was cut when it added nothing but noise.

Like every work in the exhibition, it passed three full iteration passes — a visual critique, a deepening pass, and a QA pass at 390px with reduced motion and zero console errors — and documents itself in its own build guide.

Key features

  • Orbits simulated with real inclination and ascending node
  • Kepler-scaled speeds — low orbits visibly outrun high ones
  • Catalogue rows and orbits linked bidirectionally on hover
  • Graticule Earth that keeps the scene readable, not literal

Technology

  • three.js
  • Orbital mechanics
  • Instanced lines

In its own light

ORBITAL — desktop homepage
Desktop · 1440
ORBITAL — mobile view
Mobile · 390
ORBITAL — build guide page
The /guide route — how the work explains itself